<sound>

<sound> describes a sound effect or musical sequence specified within a screen play or radio script. 7.3.1 Technical Information 7.3 Other Types of Performance Text
Moduldrama — 7 Performance Texts
Attribute
typecategorizes the sound in some respect, e.g. as music, special effect, etc.
Zustand Optional
Datentyp
data.enumerated
discreteindicates whether the sound overlaps the surrounding speeches or interrupts them.
Zustand Optional
Datentyp
data.xTruthValue
Anmerkung
The value true indicates that the sound is heard between the surrounding speeches; the value false indicates that the sound overlaps one or more of the surrounding speeches.
Verwendet von model.stageLike
Kann enthalten
Deklaration
element sound
{
   att.global.attributes,
   attribute type { data.enumerated }?,
   attribute discrete { data.xTruthValue }?,
   macro.paraContent
}
Beispiel
<sp>
 <speaker>Benjy</speaker>
 <p>Now to business.</p>
</sp>
<sp>
 <speaker>Ford and Zaphod</speaker>
 <p>To business.</p>
</sp>
<sound discrete="true">Glasses clink.</sound>
<sp>
 <speaker>Benjy</speaker>
 <p>I beg your pardon?</p>
</sp>
<sp>
 <speaker>Ford</speaker>
 <p>I'm sorry, I thought you were proposing a toast.</p>
</sp>
Anmerkung
A specialized form of stage direction.